Virtual Reality

Virtual reality (VR) refers to a computer-generated simulation in which a person can interact within an artificial three-dimensional environment using electronic devices, such as special goggles with a screen or gloves fitted with sensors.

Virtual Reality allows students to experience destinations from across the world without ever having to leave the classroom. Imagine students being able to explore the outdoor surrounding while sat at their desks. This is what virtual reality education allows. Virtual reality can improve education by providing students with memorable and immersive experiences that would otherwise not be possible. What’s more, it can all take place within the classroom. Virtual Reality is accessible to every student and can be easily monitored by lecturers. Virtual experiences have the power to engage and inspire students in a unique and powerful way.

Virtual Reality Team



Avatar

Mohd Hisham Johari
CG Virtual Reality Fellow

Avatar

En. Zakwan Hj. Haris
Team Member
College of Creative Arts

Avatar

Ilinadia Jamil
Team Member
College of Creative Arts

You may contact us at
hishamjohari@uitm.edu.my